#include "WOH_Game.h"

INT WINAPI WinMain( __in HINSTANCE hInstance, __in_opt HINSTANCE hPrevInstance, __in_opt LPSTR lpCmdLine, __in int nShowCmd )
{
	CGame game;
	
	if (!game.Initialize(hInstance))
	{
		return 1;
	}

	int ret = game.MessageLoop();

	game.Clearup();

	return ret;
}